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fix(compatibility/esx): errors without inventory
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@@ -60,7 +60,7 @@ function NDCore.GetPlayerData()
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player.coords = GetEntityCoords(cache.ped)
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player.loadout = {}
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player.maxWeight = exports.ox_inventory:GetPlayerMaxWeight()
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player.maxWeight = GetResourceState("ox_inventory") == "started" and exports.ox_inventory:GetPlayerMaxWeight() or 0
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player.money = player.Accounts.Money
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player.sex = player.gender
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player.firstName = player.firstname
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@@ -112,7 +112,7 @@ function NDCore.Progressbar(message, lenght, options)
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end
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function NDCore.SearchInventory(item, count)
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local itemCount = exports.ox_inventory:Search(item)
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local itemCount = GetResourceState("ox_inventory") == "started" and exports.ox_inventory:Search(item) or 0
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return itemCount >= count and itemCount
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end
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@@ -133,7 +133,7 @@ function NDCore.ShowHelpNotification()
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end
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function NDCore.ShowInventory()
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exports.ox_inventory:openInventory("player", cache.serverId)
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return GetResourceState("ox_inventory") == "started" and exports.ox_inventory:openInventory("player", cache.serverId)
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end
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function NDCore.ShowNotification(msg, type, time)
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