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update: client functions
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@@ -2,7 +2,11 @@ function NDCore.getPlayer()
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return NDCore.player
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end
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function NDCore.GetPlayersFromCoords(distance, coords)
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function NDCore.getCharacters()
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return NDCore.characters
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end
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function NDCore.getPlayersFromCoords(distance, coords)
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if coords then
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coords = type(coords) == "table" and vec3(coords.x, coords.y, coords.z) or coords
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else
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