-- Weapon that won't be triggered by the shot spotter.
weaponBlackList={
"weapon_flaregun",
"weapon_stungun_mp",
"weapon_grenade",
"weapon_bzgas",
"weapon_molotov",
"weapon_stickybomb",
"weapon_proxmine",
"weapon_snowball",
"weapon_pipebomb",
"weapon_ball",
"weapon_smokegrenade",
"weapon_flare",
"weapon_petrolcan",
"weapon_fireextinguisher",
"weapon_hazardcan",
"weapon_fertilizercan"
},
useRealisticShotSpotter=true,-- this is if you want to enable the shot spotter only when the player is inside one of the zones below. The zones are in the city and a little around it.
realisticShotSpotterLocations={
{x=653.4214,y=-648.7440,z=57.1897},
{x=1015.9837,y=-255.2573,z=85.5857},
{x=329.9973,y=288.9604,z=120.1029},
{x=-202.7689,y=-327.3490,z=66.0497},
{x=31.3205,y=-875.2959,z=31.4629},
{x=70.1372,y=-1718.3291,z=34.2056},
{x=1196.9178,y=-1624.6641,z=50.3403},
{x=-852.9095,y=-1215.8782,z=9.2463},
{x=-932.7648,y=-448.8844,z=42.9436},
{x=-1713.6848,y=478.4267,z=130.3795},
{x=-596.5602,y=515.0753,z=109.675},
{x=716.6274,y=-1958.7434,z=44.7564}
},
testing=false-- if you're adding zones above and want to enable the blips on the map to see where the zone is then turn this on, otherwise turn it off.